VideoAgent Fix: Intent Parsing, Graph Planning & Tool Routing

Many teams building video‑understanding pipelines hit the same wall: they have powerful models for transcription, captioning, rhythm detection, and retrieval, but stitching them together into a reliable workflow feels like assembling a puzzle without a picture. The VideoAgent code shows exactly where the friction appears – planners generate storyboard queries, agents pull matching scenes, trimmers cut clips, and editors splice them to a beat or a narrative. When any step fails, the whole chain breaks and developers spend hours debugging missing embeddings, mismatched timestamps, or empty clip folders.

A practical solution is to treat each block as an isolated service with a clear contract: input a plain text instruction, receive a JSON list of storyboard lines; feed those lines to a retrieval agent that returns scene IDs and timestamps; hand the list to a trimmer that guarantees a clip of fixed length; finally let an editor concatenate the clips or sync them to beat markers. By wrapping each function in a thin HTTP or gRPC wrapper, you can swap the LLM planner for a rule‑based fallback, replace the cosine scorer with a learned reranker, or change the video codec without touching the core orchestration.

The benefits are immediate: faster iteration because you can test the planner alone, easier monitoring because each step emits its own metrics, and smoother scaling because the heavy embedding lookup can run on a GPU farm while the lightweight trimming stays on CPU. Adopting this modular mindset turns a monolithic script into a maintainable pipeline that handles missing data gracefully, scales to longer videos, and lets product teams focus on the story rather than the plumbing.

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